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141. Another idea about farmers and macroers - in EVE General Discussion [original thread]
wrong wrong and wrong, most macrominers are trial accounts, cause the loss would be too high if they get caught with their main account. and for mining barges just in 0.4-0.0 systems is just wrong. They can't maneuver, they can't tank, they can...
- by Binary Mind - at 2005.11.28 09:15:00
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142. Will I get on Killmail - in EVE General Discussion [original thread]
What if I use a Remote Sensor Booster on a gangmate, will I appear on the killmail?
- by Binary Mind - at 2005.11.28 09:05:00
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143. Corp Wallet Export - in Player Features and Ideas Discussion [original thread]
It's on the Drawingboard Linkage
- by Binary Mind - at 2005.11.28 09:03:00
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144. minning dones - in EVE New Citizens Q&A [original thread]
of course you've to be sure the roids are in range of the drones. and if you wanna mine more efficient with drones, get your ship right on top of the roid. That won't make the drones faster but they are closer to your ship to deploy the ores
- by Binary Mind - at 2005.11.28 08:57:00
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145. How fast do Arkonor asteroids respawn? - in EVE New Citizens Q&A [original thread]
so I can stripmine as much as I want??? even in let's say... querious?
- by Binary Mind - at 2005.11.24 14:47:00
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146. Several Ideas for Additions - in Player Features and Ideas Discussion [original thread]
Originally by: Hewolf * CARGO OPTIMAZATION a skill that will allow more cargo to be carried on any ship. would grant a %age bonus. I think that would make freighters alot too big.. they are big enough already Originally by: He...
- by Binary Mind - at 2005.11.24 09:50:00
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147. One to get more people into low-sec... - in Player Features and Ideas Discussion [original thread]
how about highly illegal modules miners could fit for boosting their yield? cannot be used in 0.5+ cause Concord will kill you but would be a very great benefit for 0.0 miners
- by Binary Mind - at 2005.11.24 09:23:00
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148. How fast do Arkonor asteroids respawn? - in EVE New Citizens Q&A [original thread]
perhaps, but not as fast as Kernite, you prolly have to wait a couple of DTs before it reappears.
- by Binary Mind - at 2005.11.24 08:51:00
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149. Aggro Timer - in EVE New Citizens Q&A [original thread]
nope, it runs wherever you are, even offline I think. but once you undock and get shot of course the timer is reset
- by Binary Mind - at 2005.11.24 08:49:00
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150. where do i change my signature file? - in EVE New Citizens Q&A [original thread]
what do you call a "signature file"?
- by Binary Mind - at 2005.11.24 08:48:00
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151. Add ARENA Combat - in Player Features and Ideas Discussion [original thread]
Originally by: Tresh Keen Why not a training area where you can buy ships and modules for low price and try it out? But like all the "Area" Ideas - i think low sec would dry out then.... lol, good one.. low sec will never "dry out"......
- by Binary Mind - at 2005.11.23 15:14:00
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152. Economics - in Player Features and Ideas Discussion [original thread]
who knows... perhaps this will come with the specialized factories. like some know once shipyards come out, building ships at those will result in a lower need of minerals. Perhaps something like that can be make with faster factories
- by Binary Mind - at 2005.11.23 15:10:00
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153. An effective way to stop macro'ers - in Player Features and Ideas Discussion [original thread]
noob players wanna see corps with big ships. And you cannot punish all trial accounts just because of the trial-account-macrominers. That like slapping every child on this world just because one of them ate your chokolate
- by Binary Mind - at 2005.11.23 15:06:00
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154. Transport Drones - in Player Features and Ideas Discussion [original thread]
will not happen. would be used to stay in asteroid belts for weeks without having to go to station
- by Binary Mind - at 2005.11.23 14:55:00
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155. EVE opens in "Windowed" mode, can I... - in EVE New Citizens Q&A [original thread]
Hit escape, graphic, there you can find the options
- by Binary Mind - at 2005.11.23 14:51:00
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156. "Instant" bookmarks - in Player Features and Ideas Discussion [original thread]
if you would check the testserver you would notice that there's still a big chance you won't be in insta-jump range.. and as we all know indies aren't really the best ships to run away
- by Binary Mind - at 2005.11.22 15:14:00
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157. Big List of Suggestions to be pushed to the bottum and forgotten. - in Test Server Feedback [original thread]
Originally by: Red Flag Originally by: Dark Shikari Originally by: Red Flag Forum Suggestions Originally by: Red Flag Please allow Microsoft Windows commands for 'copy', 'cut', and 'paste'. E.g.: CTRL + C, CTRL ...
- by Binary Mind - at 2005.11.22 14:51:00
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158. Is there a ####### view ? - in EVE New Citizens Q&A [original thread]
beer pods for the win
- by Binary Mind - at 2005.11.22 13:43:00
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159. Dumb idea - in Player Features and Ideas Discussion [original thread]
Originally by: Rhuyslay No, mallikanth. Just the nebulae. I'd just like to see the space black with stars. And i know it sounds dumb to most of you. why? there's still the old windows screensaver you can admire
- by Binary Mind - at 2005.11.22 13:41:00
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160. Changing Mining - in Player Features and Ideas Discussion [original thread]
you can't stop macromining unless you destroy the whole mining system. and that would be too much work
- by Binary Mind - at 2005.11.22 11:33:00
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